Looney Tunes: Duck Amuck is a game for the Nintendo DS. Like the original cartoon short Duck Amuck, it involves an external entity (in this case the player) manipulating Daffy Duck's environment.
In this game, the player uses a stylus to compete against Daffy Duck, voiced by Joe Alaskey, with the goal of making him angry by way of various minigames. The game also features wireless game play which allows players to not only gang up on Daffy as a team but also battle each other in head to head competition. The player can also collect many famous Looney Tunes character coins, which are hidden in the mini-games in the form of sparkles.
Over fifty mini-games can occur in Idle mode (When Daffy stands in front of a blank background); in some the player just has to mess with him to get mini-games. If the player picks up Daffy and throws him to the right, multi-Player mode will be activated. Throwing Daffy to the right will show the player all the gags (mini-games) that have been unlocked. If the player lets go of Daffy when he is in mid-air, he will fall, and there are also other ways in which the player can abuse Daffy.
The game ends in a manner similar to the cartoon: Daffy demands to know who is doing all the scenery and messing him up. In a departure from the short's ending Daffy himself is shown as the animator (replacing Bugs Bunny), playing a Nintendo DS, proclaiming "Well, if you can't beat 'em, BE them!"
In the secret ending however, Daffy leaves the player no choice but to trigger the "nuclear option" by donning the devil costume and "eating" nuclear objects like gasoline and nuclear items before swallowing the match. The game ends with Daffy being blown up and becoming a ghost as he declares it "an ending to remember".
Gameplay[]
In this game, the player uses a stylus to compete against Daffy Duck in various minigames with the goal of making him angry. The game also features wireless game play which allows players to not only gang up on Daffy as a team but also battle each other in head to head competition. The player can also collect many famous Looney Tunes character coins. They are hidden in the mini-games in the form of sparkles. Over fifty mini-games can occur in Idle mode (When Daffy stands there with white in the background) and some the player will just have to mess with him to get mini-games. If the player picks up Daffy and throws him to the right, then they will get to Multi-Player mode. If the player throws him to the left, it will show them all the gags (mini-games they have unlocked. There are buttons at the bottom of the screen. The wrench means options, the arrow means go back to Idle mode, the star means Coloring book, Sound Board, (Get to record their voice in place of Daffy's with the mic) and two videos they'll have to unlock. Now, the picture of the star in the circle means to look at all their character coins. If the player looks at their mini-games they need to unlock, it'll say 'collect all character coins to unlock'. If the player does that they'll unlock a new game.
Voices[]
- Joe Alaskey as Daffy Duck
Character Coins[]
A list of all the character coins and how to get them in the game Looney Tunes: Duck Amuck. They are hidden in the mini-games in the form of sparkles.
List[]
Name | Img. | Mini-game | How to get it | Notes |
---|---|---|---|---|
Bugs Bunny | Random Idle Mode Animation | When Daffy begins talking about the greatness of having two screens, he pulls out a soccer ball, the sparkle appears on the ball. | ||
Cecil Turtle | Body Erase | After Daffy receives the trophy when the player wins the game, a sparkle appears on the trophy. | ||
Elmer Fudd | Diamond Mine, Mine! | After the player wins the game, Daffy is in front of a TV playing. He tosses the control down in anger at having lost. The sparkle appears on the TV. | ||
Foghorn Leghorn | Use Your Noodle Soup | After the player wins, the sparkle appears on the pot. | ||
Gossamer | Low Poly Daffy | As the game begins, the sparkle appears on the capsule. | ||
Granny | Recycle the Code | The sparkle appears on Daffy, when he get messed up. | ||
Hector the Bulldog | Close the DS | When Daffy tells the player to open the DS, if he is standing in front of a large mirror, the sparkle appears on the mirror. | This coin is tough to get due to the random cutscenes during the gag. | |
Henery Hawk | The Bleeding Black | After the player wins, Daffy will throw a fit, then the screen will go completely black. The words "GAME OVER" will appear on the screen, the sparkle appears on the letter "R". | ||
Lola Bunny | Missing Duck Bill | After the player wins the game and when Daffy falls to the bottom screen, the sparkle will appear on his rear end. | ||
Marc Anthony | Random Idle Mode Animation | When Daffy walks off the right side of the bottom screen and appears on the left side of the top screen, another Daffy appears at the bottom screen. After the top-screen Daffy drops to the bottom screen, the sparkle appears on him. | ||
Marvin the Martian | Duck Dodgers | After the player wins, a yellow robot will float to the left of the screen, when it reaches the middle, it will pause long enough to dump out a zapped Daffy. During the dump, the sparkle appears on the robot. | ||
Michigan J. Frog | Song and Dance Daffy | As the background comes into view, a sparkle will appear at the top and center of the bottom screen. | ||
Pepé Le Pew | Close the DS | When the wooden Acme box drops from the sky, the sparkle appears on the box. | ||
Playboy Penguin | Cross Country Kapooow! | After the player wins, the sparkle appears on Daffy. | ||
Porky Pig | Robin Hood Daffy | After the player wins, the sparkle appears on the center of the bottom screen. | ||
Road Runner | Dimswitch Daffy | As the lights go out, the sparkle appears by the eyes. | ||
Sam Sheepdog | Exploding Piano | After the player wins, the sparkle appears on the piano. | ||
Speedy Gonzales | Song and Dance Daffy | After the player wins, and when Daffy says, "Ta-da!" a sparkle will appear on him. | ||
Sylvester | Duck and Cover | After the player wins, Daffy will jump out of a tire, when he does, the sparkle appears on the tire. | ||
Tasmanian Devil | Random Idle Mode Animation | A sound meter will appear when Daffy mentions that the DS has a microphone that the player can blow into, the sparkle appears on the top of the meter. | Taz's character coin doesn't appear on the Character Coin Scorecard, but the player can view his description in the Looney Tunes Character Painter. | |
Tweety | My Own Stylus! | After the player wins, Daffy's stylus falls and sticks in the ground. At this time, the sparkle appears on the stylus. | ||
Wile E. Coyote | Load the Cannon | After the player wins, the sparkle appears on the cannon's barrel. | ||
Witch Hazel | Chat Spat | After the player wins, Daffy will fall to the bottom screen, at this time, the sparkle appears at the top and center of the bottom screen. | ||
Yosemite Sam | Deal the Cards | After the background comes into view, when Daffy says "Reach for the sky, partner!", the sparkle appears in the background on the bushes. |
Mini-Games[]
Mini-Game | How to Start/Play A Minigame |
---|---|
Body Erase | Use the stylus to rip the background near Daffy's right shoulder. When he repairs the background with duct tape, touch the tape. |
Chat Spat | Remain in Idle Mode, until a random mini-game appears. |
Close the DS | Close the DS, while Daffy is in Idle Mode. Once he tells you to "open up!" do so. This game only appears daily. |
Color-Coded Daffy | There are ten items that appear at random as a dotted outline over Daffy's head while he is in Idle Mode. Quickly trace the item to make it appear in its full form, it will then drop on Daffy's head. You will know an item is about to appear when you see Daffy shrink in size. If you find that you cannot keep a solid line when tracing the outline, try pressing harder |
Cross Country Kapooow! | Rip the background on the lower left of the screen. When Daffy repairs the background with duct tape, touch the tape. |
Daffy Divided | Slice Daffy's stomach |
Deal the Cards | Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the red paint, then drag the drop over Daffy's head and lift the stylus to release it. |
Diamond Mine, Mine! | Allow Daffy to remain in idle mode until light bulbs begin to appear over his head. Touch the middle bulb to begin the Gag. |
Dimswitch Daffy | When 7 light bulbs appear side by side above Daffy's head, move the slide bar all the way to the right to make all of the lights come on. |
Dodge and Splat Daffy | Find all character coins. |
Duck and Cover | Remain in Idle Mode until you see a fuel can appear to Daffy's left. Touch the can to begin the Gag. |
Duck Dodgers | Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the blue paint, then drag the drop over Daffy's head and lift the stylus to release it. |
Exploding Piano | Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the blue paint, then drag the drop it to the left of Daffy's right side (the left side of the screen). |
Load the Cannon | Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the yellow paint, then drag the drop it to the left of Daffy's right side (the left side of the screen). |
Low Poly Daffy | Allow Daffy to remain in Idle Mode until light bulbs begin to appear over his head. Touch the left most light bulb to begin the Gag. |
Missing Duck Bill | Rip the background in the upper right corner. Click on tape. Daffy will begin talking. An eraser will appear, drag it over Daffy's bill to erase it. |
My Own Stylus! | Remain in Idle Mode, wait until you see some TNT appear, tap it to begin the Gag. |
Recording Gag | Rip the background in the bottom right corner. When Daffy repairs it with "duck" tape, tap the tape. When he begins ranting a volume knob appears in the bottom right corner. Turn the volume all the way down. |
Recycle the Code | In Idle Mode, Daffy's face will appear in a target in the bottom left corner of the touch screen, tap it. |
Robin Hood Daffy | Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the yellow paint, then drag the drop over Daffy's head and lift the stylus to release it. |
Song and Dance Daffy | Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the red paint, then drag the drop it to the left of Daffy's right side (the left side of the screen). |
The Bleeding Black | Remain in Idle Mode, until a random mini-game appears. |
Use Your Noodle Soup | Wait in Idle Mode until the three light bulbs appear over Daffy's head, tap on the bulb on the far right. |
Reception[]
Looney Tunes: Duck Amuck received mixed to positive reviews. The game has an average score of 66 out of 100 at Metacritic, and 65.66% at GameRankings.[1][2][3][4][5][6][7][8][9][10][11][12]
Gallery[]
Trivia[]
Notes[]
Cultural References[]
References[]
- ↑ "Looney Tunes: Duck Amuck for DS". GameRankings. Retrieved on 2013-03-28.
- ↑ "Looney Tunes: Duck Amuck for DS Reviews". Metacritic. Retrieved on 2013-03-28.
- ↑ Donahoe, Michael (2007-10-09). "Looney Tunes: Duck Amuck". 1UP.com. Retrieved on 2013-03-28. [dead link]
- ↑ "Looney Tunes: Duck Amuck". Electronic Gaming Monthly (221): 112. November 2007.Page Module:Citation/CS1/styles.css has no content.
- ↑ Lyon, James (2008-01-22). "DS Roundup Review". Eurogamer. Retrieved on 2013-03-28.
- ↑ Ng, Amanda (2007-10-09). Review: Looney Tunes: Duck Amuck for DS. GamePro. Archived from the original on 2007-10-11. Retrieved on 2013-03-28.
- ↑ Provo, Frank (2007-10-22). "Looney Tunes: Duck Amuck Review". GameSpot. Retrieved on 2013-03-28.
- ↑ Woodward, Stephen (2007-10-15). Looney Tunes: Duck Amuck Review - Nintendo DS. GameZone. Archived from the original on 2008-11-05. Retrieved on 2013-03-29.
- ↑ Harris, Craig (2007-10-09). "Duck Amuck Review". IGN. Retrieved on 2013-03-28.
- ↑ "Looney Tunes: Duck Amuck". Nintendo Power. 222. November 2007.Page Module:Citation/CS1/styles.css has no content.
- ↑ Burchfield, Evan (2007-10-30). "Looney Tunes: Duck Amuck Review". Nintendo World Report. Retrieved on 2013-11-08.
- ↑ Kalogeropoulos, Tristan (2008-02-12). Looney Tunes: Duck Amuck Review. PALGN. Archived from the original on 2012-10-03. Retrieved on 2013-11-28.
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