Looney Tunes: Duck Amuck is a game for the Nintendo DS. Like the original cartoon short Duck Amuck, it involves an external entity (in this case the player) manipulating Daffy Duck's environment.
In this game, the player uses a stylus to compete against Daffy Duck, voiced by Joe Alaskey, with the goal of making him angry by way of various minigames. The game also features wireless game play which allows players to not only gang up on Daffy as a team but also battle each other in head to head competition. The player can also collect many famous Looney Tunes character coins, which are hidden in the mini-games in the form of sparkles.
Over fifty mini-games can occur in Idle mode (When Daffy stands in front of a blank background); in some the player just has to mess with him to get mini-games. If the player picks up Daffy and throws him to the right, multi-Player mode will be activated. Throwing Daffy to the right will show the player all the gags (mini-games) that have been unlocked. If the player lets go of Daffy when he is in mid-air, he will fall, and there are also other ways in which the player can abuse Daffy.
The game ends in a manner similar to the cartoon: Daffy demands to know who is doing all the scenery and messing him up. In a departure from the short's ending Daffy himself is shown as the animator (replacing Bugs Bunny), playing a Nintendo DS, proclaiming "Well, if you can't beat 'em, BE them!"
In the secret ending however, Daffy leaves the player no choice but to trigger the "nuclear option" by donning the devil costume and "eating" nuclear objects like gasoline and nuclear items before swallowing the match. The game ends with Daffy being blown up and becoming a ghost as he declares it "an ending to remember".
In this game, the player uses a stylus to compete against Daffy Duck in various minigames with the goal of making him angry. The game also features wireless game play which allows players to not only gang up on Daffy as a team but also battle each other in head to head competition. The player can also collect many famous Looney Tunes character coins. They are hidden in the mini-games in the form of sparkles. Over fifty mini-games can occur in Idle mode (When Daffy stands there with white in the background) and some the player will just have to mess with him to get mini-games. If the player picks up Daffy and throws him to the right, then they will get to Multi-Player mode. If the player throws him to the left, it will show them all the gags (mini-games they have unlocked. There are buttons at the bottom of the screen. The wrench means options, the arrow means go back to Idle mode, the star means Coloring book, Sound Board, (Get to record their voice in place of Daffy's with the mic) and two videos they'll have to unlock. Now, the picture of the star in the circle means to look at all their character coins. If the player looks at their mini-games they need to unlock, it'll say 'collect all character coins to unlock'. If the player does that they'll unlock a new game.
Voices[]
Joe Alaskey as Daffy Duck
Character Coins[]
A list of all the character coins and how to get them in the game Looney Tunes: Duck Amuck. They are hidden in the mini-games in the form of sparkles.
After the player wins, Daffy will throw a fit, then the screen will go completely black. The words "GAME OVER" will appear on the screen, the sparkle appears on the letter "R".
When Daffy walks off the right side of the bottom screen and appears on the left side of the top screen, another Daffy appears at the bottom screen. After the top-screen Daffy drops to the bottom screen, the sparkle appears on him.
After the player wins, a yellow robot will float to the left of the screen, when it reaches the middle, it will pause long enough to dump out a zapped Daffy. During the dump, the sparkle appears on the robot.
After the background comes into view, when Daffy says "Reach for the sky, partner!", the sparkle appears in the background on the bushes.
Mini-Games[]
Mini-Game
How to Start/Play A Minigame
Body Erase
Use the stylus to rip the background near Daffy's right shoulder. When he repairs the background with duct tape, touch the tape.
Chat Spat
Remain in Idle Mode, until a random mini-game appears.
Close the DS
Close the DS, while Daffy is in Idle Mode. Once he tells you to "open up!" do so. This game only appears daily.
Color-Coded Daffy
There are ten items that appear at random as a dotted outline over Daffy's head while he is in Idle Mode. Quickly trace the item to make it appear in its full form, it will then drop on Daffy's head. You will know an item is about to appear when you see Daffy shrink in size. If you find that you cannot keep a solid line when tracing the outline, try pressing harder
Cross Country Kapooow!
Rip the background on the lower left of the screen. When Daffy repairs the background with duct tape, touch the tape.
Daffy Divided
Slice Daffy's stomach
Deal the Cards
Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the red paint, then drag the drop over Daffy's head and lift the stylus to release it.
Diamond Mine, Mine!
Allow Daffy to remain in idle mode until light bulbs begin to appear over his head. Touch the middle bulb to begin the Gag.
Dimswitch Daffy
When 7 light bulbs appear side by side above Daffy's head, move the slide bar all the way to the right to make all of the lights come on.
Dodge and Splat Daffy
Find all character coins.
Duck and Cover
Remain in Idle Mode until you see a fuel can appear to Daffy's left. Touch the can to begin the Gag.
Duck Dodgers
Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the blue paint, then drag the drop over Daffy's head and lift the stylus to release it.
Exploding Piano
Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the blue paint, then drag the drop it to the left of Daffy's right side (the left side of the screen).
Load the Cannon
Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the yellow paint, then drag the drop it to the left of Daffy's right side (the left side of the screen).
Low Poly Daffy
Allow Daffy to remain in Idle Mode until light bulbs begin to appear over his head. Touch the left most light bulb to begin the Gag.
Missing Duck Bill
Rip the background in the upper right corner. Click on tape. Daffy will begin talking. An eraser will appear, drag it over Daffy's bill to erase it.
My Own Stylus!
Remain in Idle Mode, wait until you see some TNT appear, tap it to begin the Gag.
Recording Gag
Rip the background in the bottom right corner. When Daffy repairs it with "duck" tape, tap the tape. When he begins ranting a volume knob appears in the bottom right corner. Turn the volume all the way down.
Recycle the Code
In Idle Mode, Daffy's face will appear in a target in the bottom left corner of the touch screen, tap it.
Robin Hood Daffy
Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the yellow paint, then drag the drop over Daffy's head and lift the stylus to release it.
Song and Dance Daffy
Keep tapping on Daffy's face until he's had enough. He will walk off the screen and return with three cans of paint. Touch the red paint, then drag the drop it to the left of Daffy's right side (the left side of the screen).
The Bleeding Black
Remain in Idle Mode, until a random mini-game appears.
Use Your Noodle Soup
Wait in Idle Mode until the three light bulbs appear over Daffy's head, tap on the bulb on the far right.
Reception[]
Looney Tunes: Duck Amuck received mixed to positive reviews. The game has an average score of 66 out of 100 at Metacritic, and 65.66% at GameRankings.[1][2][3][4][5][6][7][8][9][10][11][12]